An immersive smartphone app produced for Plymouth City Museum and Art Gallery. The project was nominated for a Media Innovation Award in 2015.

By using Bluetooth Low Energy ‘iBeacons’ to enable indoor navigation and hypnotic induction techniques to create auditory illusions, visitors to museums are asked to become protagonists in a game/narrative hybrid that sees them hunting out lost items whilst avoiding sinister and unseen forces.

The project was presented at the Digital Research in the Humanities and Arts Conference, Greenwich, 2014.